![]() The only achievement that takes some serious time is reaching level 30, but it's only worth 30 points. If you defeat Zeus, you'll earn 100 points. If you have a Kinect (you know, that camera thing), you can buy the game twice to double up on the achievements. In Air Guitar Warrior, performing this feat will net plenty of achievements if you're willing to work your way through the campaign. Riding on the back of a shark is dangerous, but rewarding. All of the games are $7.99 and have 12 achievements.Īir Guitar Warrior (Kinect and GamePad Editions) The easiest games to rack up points in are Fatal Fury, Metal Slug 1 and 2, Neo Turf Masters, King of Fighters '94 and '95, World heroes, Galaxy Fight: Universal Warriors, Nam-1975, and Aero Fighters 2. Even dabbling in bonus modes usually nets you 50 to 80 points. Most of ACA's NEO GEO games can be completed in a short amount of time for a huge bounty in points. Also make sure you ride a creature and flip to earn another 50, and leap out of the water for the same amount. Just watch this beast until it feeds to get the points. You'll earn 100 points for completing the game, and 50 if you mediate and switch fish until you land on a predator. The video guides below will walk you through the challenging achievements, such as the locations of the hidden pools, statues, and shells. This relaxing underwater journey doesn't pump out points, but if you go out of your way to explore and collect, you'll earn huge 150 and 125 achievements. ![]() Run along the barriers and you should be able to make it without the light. While this achievement can technically be unlocked on numerous levels, VR3 is the one most people have had success with. It may take a few tries, but you should be able to make it to end without hitting the jump button.Īs the difficulty ramps up, light is needed to make progress easier. M2 is the easiest stage to unlock this achievement on. There are only two challenging achievements: For each planet that is unlocked, the player nets a nice 50- or 100-point achievement. While the challenges are difficult, checkpoints are in great abundance, and progress is inevitable if you stick with it. If you're respectable at platformer games, 6180 The Moon is a fun little game to venture into. As it stands now, this guide should boost your gamerscore well over 50,000 in no time flat. It'll be updated whenever I find a new game that you need to know about. Should you find yourself obsessing over achievements as I do, I hope this guide serves you well. If only you had a flashlight? Feel free to explore, but on the right of the entrance, you will find a door that requires a passcode, feel free to look around for it.Rather than keeping all of my achievement-unlocking secrets to myself, I decided to put together a list of the games that deliver the easiest points in hardly any time at all. Head inside and you'll enter a dark reception-looking area. Once you're done marveling at feats of engineering, head around the elevator either left or right and towards the door with WSA above it. Press the button on the left to open the door to a cutscene of a big satellite dish in the distance. After a quick animation, head back down the ladder and into your newly fixed elevator, do what you do best and hit the switch to ride the elevator up. ![]() To the right-hand side is a ladder, climb on up it and turn the wheel in front of you. :DĬontinue on your path and move up the ramp in front of you, you will come to a lift, so go ahead and press the button and the doors should open. *** Spoiler - click to reveal *** On the right is a little easter egg of a small air pressured rocket you can fire, so have fun with that, and try to locate where it lands. Go ahead and scan this for THE MISSION 1/4 - MPT NETWORK DISH. All scannable items will have this big blue glow about them so they're not hard to miss once you have identified them. Which looks like a broken satellite dish sticking out of the sand directly in front of you. Go down the stairs on your right and you will come across your first scannable item. Head out the white door located behind you to take in the beautiful dusty sights of futuristic earth. This is a log of your collectables, tools, and objectives. Press the button to access your astrotool and press to confirm contact with Claire and to access your Astro log. You now have access to your torch and scanner etc. The container will open and you can now put your suit on. Go towards your space suit in the corner and hit the big red button to the left of it. Shortly after the news reports ends, you'll hear a woman named Claire on your communicator asking if you hear her / are you reading her. Have a look at this and try to remember this for later, as you'll need it. On the real table near the radio is a black and white blueprint of your launch commands.
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